This is what an hour of musical brain storming sounds like,
Tends to be a bit all over the place. (*cough* 00:24 *cough*)
Anyhow, it's at the point where I need to start doing some music as I design levels, since the music actually kind of dictates certain elements. For instance, I sometimes pace the speed of the player's walk cycle and certain movements based on the first song you hear in the game. I'll also design levels around songs, if I've composed something that evokes certain themes.
POST ENDING STATEMENT. PROGRESS, ETC. BOOBS, ETC. NOT DEAD, ETC.
Did you post some music? All I'm getting is a blank block, which is a pity since I really like your music.ReplyDelete
updated with a normal linkDelete
There it is. It's alright, but you're right when you say parts of it are all over the place. Sort of a Mozart+Legend of Zelda.Delete
I cannot fathom any universe where 'Mozart+Legend of Zelda' is a bad thing. It's pretty amazing that even rough brainstorming sort of tracks are that catchy, though-- you've certainly got an ear for memorable music.Delete
I do like it myself, the first half feels perfect but about halfway through can tell it starts to wander off.ReplyDelete
Glad to hear it, man with bloodReplyDelete
I really like it! I'd love to hear more like this :DReplyDelete
Did you thought to Vivaldi when you called your soundtrack 'storm'? It was a nice IdeaReplyDelete