Saturday, June 15, 2013

Color


Before I start animating, do you think I should change the shirt color to orange, or do you prefer the white? (comment or vote in the poll on the right)

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As for the design being less revealing, keep in mind that like in the jump kick frame below, the clothing will move during animation, and will give the impression of being fairly loose.

Friday, June 14, 2013

Plan change


In case you were wondering, the game will no longer be sci fi themed. A lot of what I had planned would have overlapped with Kurovadis 2, so I figured I'd do something else for this game, and save the sci-fi related concepts for Kuro. 

As you may have guessed, the combat will be based around martial arts, and dbz/street fighter-ish super moves. It will mostly be fantasy themed, with some possible steam punk elements. It will still be a metroidvania with rpg elements.

And yes, you will be able to do a hadouken.

Thursday, June 13, 2013

Pants, pants, pants.

Thought I'd give her some pants after all. Just looks less ridiculous. Though, I guess her kicks just got a lot less interesting.

Which folds do you think look better?


Edit: and some variations on the shirt





Also, any other complaints or comments about the design?

Wednesday, June 12, 2013

Subtlety is a douchbag

So, which of these looks better?



The answer is that one.