I will be going in to get checked out today, but in general, I probably won't be doing much of anything until this problem is sorted out.
Friday, January 29, 2021
A while back I messed around with VR in Blender. I was annoyed with the lack of tracking, and so decided to try making a VR template for characters in Unity. I recently came back to it and got things working (Programmer I mentioned before also helped with certain problems)
So, here is a little VR sim, currently with Midna. I will probably release the project file once it's a little more developed. (Though who knows when that will be, since this project is just for fun)
For this to work, you must have a VR headset. It may also only work on particular Occulus versions, due to the controls, though this would be the first thing I fix.Controls:
A button: Move the view
Trigger 1: Grab and drag limbs, or the character by clicking on her hips.
Trigger 2: Hold and press left/right to spawn a dick and change it's size. Press up/down to change it's offset. She will thrust if over top of it.
There are a few things I plan on adding to it over time. Feel free to suggest stuff, though keep in mind that I'm not a wizard programmer, and some quirks are merely a matter of "I couldn't get it to work".
Wednesday, January 20, 2021
Sunday, November 8, 2020
Looks like after 8 years Paypal limited my account.
Well, at least it got me through the first few years until Steam decided to be the MVP.
I may set up a different account later, but for now it looks like I won't be taking sales through Paypal anymore. That said, none of my games have DRM, so even if the only option is Steam for a while, you will always be able to copy the games from the Steam folder and use them without Steam.
I will also have to switch over some stuff on other sites, since those were also linked with Paypal.