Not going to name names but...it wasn't very good. To sum it up, great graphics, decent music..and terrible pretty much everything else..
That aside, it made me want to try doing a hand drawn sprite, to see how viable it would be in the future.
This was the result of my first attempt, which took roughly half an hour,
So basically, it would talk about half an hour per frame to animate, but may vary depending on what animation techniques I'd use. This is somewhat interesting, because doing a polished pixel art sprite can take anywhere from half an hour to an hour for the initial pose, yet takes less time to animate. Which, to my surprise, means it might actually be viable to do hand drawn sprites at some point, which would be neat, and probably a good change of pace.