*completely forgot to post something on Sunday*
Anyhow, here are some examples of 32 x 32 tiles I've done so far. Lately I've been trying to make tiles with a bit more texture to them. Before now, some of my tiles lacked texture, so they came off as a bit too metallic. As an example, this was a tileset from Crimson Brave.
As you can see, some of those stone blocks may as well be chunks of steel, given their color.
I actually still have that Crimson Brave demo somewhere on my computer. As for the tiles I notice a major increase and detail in the newer stuff, keep up the amazing work, dood!ReplyDelete
Which version do you have? Despite what Kyrieru seems to think, I still think the demo for that wasn't bad. I have CB_test2.Delete
I had no problems with Crimson Brave as a game. I just felt a bit limited by the sprite proportions, in terms of H content.Delete
Any idea if you may re-use some monsters from that, just re-sprited? I thought the plant monsters from that demo were good enemies.Delete
As for the version, I got CB-test2 as well.
Don't take this the wrong way - tiles are pretty uninteresting.ReplyDelete
I needed to preface that because it's still super-cool to see any hints of progress - lets us know you're still alive!
Keep it up - anxiously awaiting something playable! :)
Yea fair enough i can see what you mean, but hell now you have tiles for metallic areas too.ReplyDelete
Mmm the shading in the new stuff does give it a stone-like texture, making it seem somewhat uneven. All in all it just looks like higher quality work in fact if i hadn't known i would have said it was made by different people, this shows a marked improvement.
As expected from a game dev of your your caliber.
New tiles look wonderful. Thanks for the update.ReplyDelete
No new Sunday post?ReplyDelete