For around the last 3-4 days I've mostly been trying to do some music. I've mentioned this before, but the problem with music is that sometimes you can work for 5-6 hours straight and come out with nothing to show for it. It's really slowing me down, to the point where I've been spending too much time on it.
A big part of the problem is that the tone of the game is... all over the place..
So what kind of music do I make? Do I make it fast paced to match the gameplay, or slow and moody to match the atmosphere? Some kind of weird balance? In the past few days I've done a few songs, and none of them work. Some will be fine for other levels, where the player is supposed to feel empowered, but I just can't seem to make something that feels right for the beginning.
And even when I feel like I'm on to something, and I start something that seems like it might work,
I listen to it in-game, and it just doesn't mix. The melodies aren't subtle enough, or the non-digial instruments don't fit, or it's too dramatic, or too sad, or the in-game sounds don't have enough reverb...etc...etc...
And the most frustrating part is, I was already in this situation with Kurovadis. What did I do then? I winged it. I just took a couple pads and bells, and made a song from beginning to end in about half an hour. No problem -__-.
Sometimes you're just feeling good, and you make something that works by chance. Other times, it's like hitting your head against a wall until it breaks. The time pressure doesn't help either.
I guess I'll give it another day of trying stuff, and if I can't come up with anything, then I need to just move on.




