Right now I'm in the process of finishing all the H animations,
In Eroico, the animations were adequate but they definitely felt kind of stock at times. There were a lot of side views, and even the sound was a bit mediocre. This time, I've put a bit more effort into the H-animation in general, though they have been taking longer. (2 animations for a boss can take up to a day -__-)
In total, there will be 6 enemies (with H-animations) in the demo, and one boss. Once the game is complete, including the bosses there are around 18 enemies with H animations.
So when is the damn game going to be done?
Looking at the way things are going, and how long the game is taking even without CGs, I may end up releasing the game without CGs initially, and then add CGs in the following week. The initial version would cost $4, and the final version would be the regular $5. (Any version could update, of course)
However, this depends on how long it takes to get to the finished state in the first place. I only want to release an "early" version if I absolutely have to.
After the "final" version is released, unlike Eroico and Kurovadis, I plan on going back and adding in more content. Mostly stuff that doesn't need to be there, but enhances the experience, such as random rooms with various interactions.
That's all the info I've got for now, so it's off to work again.