GM Studio, I love ya, but sometimes you make me want to punch babies.
So, in terms of the demo, here's the situation.
GM Studio can't deal with files in the same folder as the exe like 8.1 could. This means I'm going to have to make some changes to how my save system works and a few other things, depending on what the solution is. Bottom line is, it's something that's going to take some tinkering, so the demo won't have save-games, for now.
For that reason, the focus of the demo may be a bit different. Here are the things I could focus on today and tomorrow, before a demo is released.
-H-event with NPC
-3 enemy/trap H animations
-Story related elements
Normally, my priority would be the gameplay related elements, but in this case since there's no saving it makes little sense to make the player do anything that would take any amount of time to accomplish.
Feel free to let me know what you'd like my priority to be, or what it is you want to see out of the demo. As it stands, I think it's more or less just going to be a quick first look at the gameplay and some H content.