Dunno if the demo will be done on sunday, but I'll try. The reason being that before, I hadn't decided on a story yet, but today I finally settled on something pretty good. However, the story also brings with it some H mechanics that are mixed in with how you get some spells, so I have a couple more things I need to do than I did before.
The biggest hurdle will be deciding how the story, and by extension, the demo, should start. I don't really want to release anything without the context of the story laid out, at the very least
To give you a breakdown, here's what I need to finish by the end of sunday if I want to release an ideal first look,
Design 2 key characters.
-Create mughots with emotions for both, animate sprites for cutscenes,
-Put in save system from previous games.
-H animations for around 4 3 enemies.
-H animation and encounter cutscene for 1 npc. Two outcomes.
Program and animate knockdown for the main character
Fill in missing sounds
-Compose a song
-Create an entire intro sequence, and all that entails.
-Program the new H mechanic I mentioned.
So, three days to do that...
...If I can pull this off it'll be pretty apparent when I'm slacking off in the future -__-
You got this bud, don't push yourself too hard though.ReplyDelete
You'll never surpass your limits if you don't push yourself hard!Delete
I'm curious if what you're suggesting here means that there will be mandatory sex scenes (at least to get the spells). Generally that's something I don't recommend if you're trying to appeal to more then one fetish with the game, though if the scenes are short enough and sufficiently vanilla it isn't too big of a problem.ReplyDelete
Give yourself a day or two of leeway. Playing rushed stuff is no fun :(ReplyDelete
Work smarter, not harder! :OReplyDelete
Mate, all that stuff would take most other solo developers a month to do :p. I don't think we mind seeing the deadline being pushed a bit, so try to make something you're satisfied with rather than releasing something and then regretting it ;).ReplyDelete
That being said, if you manage to pull that off, you have my greatest respect.
You can do it by Sunday if you try, I'm sure. Try your best, and see how much you can get done.ReplyDelete
I must say I'm super interested in how you handle this story. That's gotta be what has me excited about this new release.ReplyDelete
Best of luck :DReplyDelete
Oh darn, dude you're going to go and cross out what you've finished in this post as you go about the work? The hype I'm feeling. THE HYPE.ReplyDelete
Good luck on reaching the deadline! Are you gonna cross out each goal as you acheive them? It would be cool to see how progress is goingReplyDelete
...How *do* you make the sounds? I've heard nothing about sound effects development. ._.ReplyDelete
Yeah... Don't even bring that up. We all know it's a lot of work and it's not going to happen. Just skip the demo and keep working on the game. I think it's better like that.ReplyDelete
Don't say that. Everyone is waiting for the demo! Kyrieru needs goals to work toward anyway, I think. It's hard to stay on track without deadlines.Delete
take your time manReplyDelete
we waited this long im sure we can wait a little longer for a polished demo, no rush.ReplyDelete
Wow, that list is just burning away. Good Job mate.ReplyDelete
He's now using his FULL POWER.Delete
Do your best. We're lookin' forward to the demo!ReplyDelete
Kyrieru evolved to Sperieru so fast now, you will get this done to Sunday, we trust you on this, you can do it :DReplyDelete
Uh-oh, the list stopped updating....ReplyDelete