Progress has been somewhat slow. I've more or less been distracted by a bunch of annoying factors. I doubt the game will be done by the end of the year, but once it's finished I'll be hiring an artist and starting immediately, which I'm looking forward to. It will be interesting to see how fast I can develop a game when the main source of my procrastination is taken out of the picture.
On a side note, I'm going to start animating with flash daily. Even though I don't have time for stuff that takes too long, I think it will be helpful to do some 15 minute roughs.
Consider this an accurate representation of dealing with programming errors.
Are you punching the programming error or is the programming error punching you?ReplyDelete
ALTERNATE ENDING: Is the programming error headbutting your fist?Delete
Looks like you are using the line tool, you should use the brush tool to make outlines, the line tool is unwieldy and stupid. Or whatever really, there's no right way to do it but most poeple use the brush tool and seems to work better.ReplyDelete
I use the pencil tool for roughs, so I don't get preoccupied with being clean. I use the brush for finished images.Delete
In all respects, the end of the year is a mere 25 days away. I'm just excited to hear news of your work moving forward. Looking forward to the great H and excruciatingly annoying difficulty.ReplyDelete
This one isn't actually going to be all that difficult compared to the two previous games. Though it won't be too easy.Delete
If you can set it right to Mario hard, I'm sure there won't be people complaining about difficulty like what happened to Eroico (damn those lasers)Delete
The programming errors find that you hit like a sissy, step your game up ! :3ReplyDelete
I for one welcome this animation spree.ReplyDelete
Just make the game as hard as you want. Beating a difficult game is for me a bigger statisfaction than the ... H-Scenes...?ReplyDelete
Uhm.. The point is that we can deal with hard games.