Another quick update. I figure I'll switch to giving these little graphic previews every Sunday, to stay consistent.
Partway through doing the obligatory forest tileset. One of the first areas will include a waterfall with good ol falling logs, so that should be fun to animate.
As for the rest of the game, I find that after doing Kurovadis the programming side of things is significantly easier than before. Now it's less a matter of how I can do something, but how I want to do it. I'm still doing this game as a template, so I'm constantly trying to work out how I want to do things from here on out.
Anyhow, that's all for now.