Thursday, May 30, 2013

Starting soon


Well then,

I'll be starting the next game on the 1st, and development will last around four months.

To put it simply, my goal this time around is to make something great. Short and simple isn't going to cut it for me anymore. I've reached a point as a developer where the challenge isn't really technical, but rather it's holding my attention with work I can actually be proud of.

I've also decided to put off hiring other artists for now, so I'll still be developing by myself, as usual.

There will also be a few other changes in terms of development,

Game Maker Studio
I'll be switching from Game Maker 8.1 to Game Maker Studio, which will mean a couple differences,

The first is the possibility of Japanese language support. Thus far, I've made sure to avoid including dialogue because it would have been impossible for me to display a Japanese translation. However I've confirmed that this is now possible in GM Studio, so the doors are open for text, if the game calls for it.

It's also come to my attention that GM will include Ouya support within the Android module, so I'll be developing with Android in mind (in terms of compatibility, that is). Keep in mind that even if Android stores don't allow adult content, that doesn't prevent me from selling .apk files. Though I may consider releasing all ages versions of the game, as well.

Daily art and music practice

In other news, I'll also be doing some daily content.

For the last few years I've pretty much stopped practising art entirely in favour of game development. To remedy this, I'll be doing artwork everyday, and posting it on the blog. I'll probably start with random hentai sketches, and then move on to drawing manga again, if I get a bit more consistent. Hopefully this will benefit CGs, when the time comes.

Also, though it may not be daily like the art will, I'll also be posting music. Mostly improve to simple melodies using what instruments I have.

New Payment Method

Aaand last but no least, I've begun using a free service that makes the checkout process easier when buying games. In addition to saying something more obvious than "back to Overture Interactive", it will also send the customer an email address containing a download link.


That's about it, really.



Wednesday, May 15, 2013

Good one, DLsite.


For fuck's sake..

So, Eroico is up on DLsite, but they removed the config.txt file from the game's folder, meaning the game starts in a messed up screen mode for some players. I guess they just remove random shit from creator's submissions in addition to stealing from them through incorrect exchange rates. Brilliant.

I've emailed them asking to have the file put back in, so hopefully it will be corrected by tomorrow. It's a wonder it's selling at all, given that a good number of people won't ever get past the menu screen.

If you do happen to run into window related problems up starting the game, press F4 and then go to the options screen, which will fix the problem.
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Buy the full version
(Make sure you download the updated demo first, since it's required anyway, what you're buying is an unlock file)




Buy on DLsite
Alternatively, the game can be purchased from Dlsite.

Tuesday, May 7, 2013

Eroico Demo update (V10)





In terms of length, I'd say Eroico is shorter than Kurovadis. However it has more CGs, 15 to Kurovadis's 9. There are a total of 3 levels, and 15 enemies with animations. Use that to consider if you feel like buying it or not, but also keep in mind that it will be funding the next game, as usual.

Buy the full version
(Make sure you download the updated demo first, since it's required anyway, what you're buying is an unlock file)



Bug fixes: Fixed a major bug that caused an error message when clicking through menu's quickly (can't open file). A bunch of other stuff.

Bug fixing..

.........*Sigh*

Basically, when I added the gallery to the latest version (V4-V7), a lot of bugs started popping up that I didn't notice. Bugs I can't really sell the game with. The problem is that of the two error messages that have been reported so far, I can't reproduce either of them.

So, I have a favour to ask of those who have already purchased the game, if you'd like to help me out.

Gallery version test

Download this version, and either do a run-through from scratch or just use it with a previous save and tell me what bugs you encounter. Any error messages, and especially CG or enemy gallery progress being reset (As you encounter enemies, they should appear in the enemy gallery room). Some errors may occur by restarting the game. (Note that you can also change your progress through editing the prog.dll file)

Hopefully I can fix these issues soon and release it on DLsite sometime tomorrow, so I can finally be done with Eroico and start the next game.

Buying the game
If you don't care about the enemy gallery (the CG gallery is still there) and want to buy the full game before I finish these bug fixes, you can go back a few posts to V3, which doesn't have the bugs I'm referring to here.