Well, I've stopped procrastinating when it comes to the GM animation player. Since I'm working on it at the moment, I figured I'd ask some questions about what you guys want.
First, though, for now the basic controls are going to be:
Speed (don't know what the display will be)
Back (to animation select menu)
Toggle Sound effects
However, since I'm doing it in GM I'll also be able to do some more nifty stuff. Some extra features I'm either going to add or am thinking about are,
- Button to change the color palette, fighting game style.
- Do backgrounds that can be switched between (shared between animations)
- Controller vibration, because why not?
I'm also thinking about doing controls that will effect the animation. For example, I could add a mode that makes the animation play at a base speed, but make it so every time you press the button, the animation sort of speeds into the thrusting part of the animation, or something similar.
The reason I can do any of the stuff above is because it can more or less be applied to any animation. I could do other "gamey" elements (pleasure meters, etc), though I don't see myself doing that unless I make an animation meant specifically for it.
All that said, is there anything specific you'd like to see me do with the animation player? Be it controls, advanced stuff, or even some sort of game mechanics?