Tuesday, July 15, 2014
Business as usual
Well, progress is moving along fine, however this month seems determined to slow me down.
First power went out for 2 days, then I had to go to two different family events, and my own birthday will be coming up. I just want to work dammit -__-
4-5 days with less work may not seem like much, but it certainly feels like it when you're actually adhering to a daily schedule. I planned on having the main game done in 21 days, with the remaining days left to CGs, fixing bugs, and polishing stuff up, However, I'll have to work more than I already am if I want that to happen.
That aside, I've decided to add another element to the game. Familiars.
They'll more or less just float along behind you and attack when you do. There will be a bunch of variations, all with a different attack, and some with other functions. I have two options with such a game mechanic, both of which would be beneficial to exploration.
1. You find them around the map like normal items, and can switch between them.
2. They transform based on what items you give them. (which would look like point-style items, like food, money, jewels, etc.)
Anyhow, back to work.
Posted by Kyrieru at 1:12 PM