In the ongoing game, there will be two main types of animations:
These animations would not have clothing variations, and only happen when nude. The player's pose and animation would be detailed and unique. Every enemy would have at least one of these.
The player's pose would be one of two generic, short animations. The poses can be flipped or rotated in order to fit the pose of the enemy. Because these animations would all use the same player part, every outfit would have these two poses, and thus would show up in all generic animations that use them.
Right now I'm trying to decide on those two poses. So far I've determined that the one in the top right is fairly practical given how much it can be rotated. It could be used for most generic sex.
The other pose would need to be used for things like groping, or enemies removing clothing, so it's a bit more difficult to decide on. These are some of my experiments with various poses.