Wednesday, September 26, 2018

Eroico will be on Steam

With Steam opening it's doors to uncensored games, I ran out of reasons not to sell games there

https://store.steampowered.com/app/947600/Eroico/?beta=0

I will probably release future games on Steam as well, assuming the doors don't get slammed shut after they realize crazy people keep coming in.

Would also be convenient if unlock codes purchased here unlock demos downloaded through Steam. Though I think that would probably be against some kind of rule, so I'll have to check.

Edit: Also, sorry for not responding to comments on previous posts as quickly. Blogspot hasn't been emailing me when people comment like it used to. Need update some settings.

43 comments:

  1. Good luck with Steam. I have the same suspicion that the crazy people are readying their pitchforks and torches for a counterattack in the future.

    There are still a multitude of morality/public safety laws out there top be exploited by the rationally bankrupt who think that the angry man in the sky will punish them for just living their lives. And then there are the that are still going though puberty, throwing their jealous ego rants everywhere they can.

    If push comes to shove I hope Valve stands their ground.

    ReplyDelete
    Replies
    1. EDIT: lol grammar check helps somtimes

      Good luck with Steam. I have the same suspicion that the crazy people are readying their pitchforks and torches for a counterattack in the future.

      There are still a multitude of morality/public safety laws out there to be exploited by the rationally bankrupt who think that the angry man in the sky will punish them for just living their lives. And then there are those people that are still going though puberty, throwing their jealous ego rants everywhere they can.

      If push comes to shove I hope Valve stands their ground.

      Delete
    2. I wouldn't worry too much about it, at least for now. I don't think mainstream media cares too much these days, and I think the PC crowd's influence on video games kinda peaked.

      The money steam will be making from adult games is going to be hard to argue with, unless they just decide on principle that it's best not to have adult games down the road. (Which I'd be fine with, honestly, they have no obligation.)

      Delete
    3. I think it's far more likely that such an attack (against adult related content on Staem) would come from the SJW (social justice warrior) crowd than from God fearing people. It could also come from angry (irresponsible) parents who let their kiddos have money to indiscriminately spend on Steam.

      Delete
    4. Luckily, Steam has a lot of fuck-you money, so it would take a lot of pushback to overcome the fact that adult games will make them yet more money.

      Delete
    5. The "National Center On Sexual Exploitation" have been brandishing their pitchforks since the announcement, nothing has happened yet.

      Delete
    6. Unfortunately for them, the number of people who are against it are far outnumbered by men who are all for it, or don't give a shit, and lower still than the number of women who like racy romance novels or want to see some anime guys fuck.

      Delete
    7. @Paladox

      SJW's only have power because they are trendy right now.

      The real groups that have the money muscle are of the religious kind. They make bank and don't pay tax.

      Delete
  2. https://www.gamesindustry.biz/articles/2018-08-17-developers-of-adult-games-on-steam-should-assume-months-before-game-approval

    ReplyDelete
    Replies
    1. I don't think there will be any issues, as the features mentioned in the article are already integrated into Steam, as far as I can tell. There's an adult content option when creating your store page, as well as adult content options in user settings, which are fully functional.

      Delete
  3. Tripoteur VentripotentSeptember 27, 2018 at 12:01 AM

    Excellent. I shall buy it once more.

    ReplyDelete
    Replies
    1. Nah man, buy yourself a coffee and a donut lol. Once was more than enough,
      let alone twice or three times.

      Delete
  4. I mean, the games you make have more game in them than lots of games on Steam, namely existing VNs or even the rare game that outright doesn't work. In allowing adult games, games like the ones you and the associated community make should've been the first ones on the Store, frankly. I'm still kind of in disbelief that the first adult game they let in, a VN, sits on the edge of the definition of a game. The first adult game let in, the one that sets precedence if issues arise later... was a VN.

    ReplyDelete
  5. Hey, that's cool. Good luck releasing on the new platform!

    ReplyDelete
  6. WTF I can't believe Steam is allowing adult games now, lucky for you though.

    I see your playing it safe releasing Eroico, smart. Even with an adult filter system Steams probably not going to allow male on female rape games on it's platform. Your new game would especially be problematic since the protagonist looks a little loli.

    Anyways congrats on this new source of income and if Eroico sells really well please don't dump all your current projects to make Eroico 2.

    ReplyDelete
    Replies
    1. Yeah, I still don't think it'd be good to go too nuts with the themes right off the bat, even now.

      I don't think Eroico will do as well as some of my other projects, so even if it does well, to me that would be more of a sign that my other projects will do a lot better. At the end of the day, Eroico is still pretty simple, and the artwork isn't really good, even with the revisions. I literally have no idea how well it will do, so it might just bomb.

      Delete
    2. You might be right on the part that some of your other projects are more successfull. You also might have a point that Eroico is quite simple and the artwork could use some work.
      Nevertheless, I love Eroico. I love the concept and I'd also want to see a continuation and / or a revisited version of it.
      So I wish you the best of luck with this release on Steam. ^^

      Delete
    3. Well what I meant is that a lot of my projects in development (like Noaika and others) are a lot more polished, especially in the gameplay department. I think Kurovadis would do better as a game on Steam, however the artwork situation there is a lot worse than Eroico.

      If I ever do a sequel to Eroico, it would probably start were the game left off. The gameplay would be a lot different, though, since there's not much from the original that I'd carry over, other than it being an action platformer.

      Delete
    4. Kurovadis was a great game without the hentai. Even taking out the H-elements and putting it on Steam could generate a bit of passive income.

      Delete
    5. Honestly, I'd sooner lower the price and upload it to Steam without CGs, rather than upload it with the CGs as they are. Isn't that unlikely. On the other hand, things like Nutaku and Manga Gamer, I'd want the updated CGs.

      Delete
  7. Yeah some of those CGs are actually gross looking, that spider girl one looks like it belongs in Nagai Yamiji.

    I'm curious, did Steam offer any limitations on what kind of content they'll allow? Also how much did you have to spend to get Eroico on Steam? Last I heard it was like 100 bucks.

    ReplyDelete
    Replies
    1. The limitations are probably whatever's legal. There's a section where it specifically says to describe the adult content, and specifically uses non-consensual sex as an example of something users should be warned about.

      The fee is $100, which starts the process. The game still has to be reviewed and accepted after that.

      Delete
  8. Will it have steam specific features like achievements and trading cards?

    ReplyDelete
    Replies
    1. It will have cloud saves (which will also allow you to insert your unlock file from other sites, thus turning the Steam demo into the full version, which will backup your unlock file automatically)

      Other than that, there are a few changes here and there. I looked into achievements, but it doesn't seem possible on GM8.1. Cards might be fine.

      Delete
  9. If you make any more games in the future, can they include more of the gender change "death" style that was seen at the end of eroico's second level?

    ReplyDelete
    Replies
    1. As far as gender bending goes, what I'd do is mostly just limited by my own preferences. Generally I won't have much in the way of guys turning into girls. However, if I ever made a game in which the character's sex could be chosen from the start, and if there was a gender-bending mechanic, then it would be possible in both directions, given that it wouldn't require specific preferences on my part.

      Delete
  10. will noaika be on steam? will noaika be on anything? will noaika be?

    ReplyDelete
    Replies
    1. Assuming Steam doesn't pull the plug, all my future games will be on Steam, including Noaika.

      However, Noaika probably won't get onto Steam uncensored, since it has some stuff they might not like in it.

      Delete
    2. Gabe Newell porn.

      Delete
    3. What sort of stuff? If it's enough to be nervous about I'll probably like it.

      Delete
    4. Things that walk on four legs.

      Delete
  11. Yay, first Action R-18 Game on steam
    Since everything is VN inside there
    My wallet is ready,ready anytime

    ReplyDelete
  12. You are selling Eroico like Todd is selling Skyrim.

    ReplyDelete
    Replies
    1. Eroico has more or less been the guinea pig for selling on other sites. In the future most games will generally be sold on every site available, whereas when Eroico was made, it was basically just me and DLsite and that was it.

      Delete
  13. How are you liking GM2 Kyrie?

    ReplyDelete
    Replies
    1. It has it's ups and downs, but overall it's much better. The inclusion of a true tile system alone makes a huge difference.

      The only thing that annoys me is that the sprite editor is so useless, and importing and modifying resources with external resources isn't very fast.

      Delete
  14. so I was showing my wife what a lot of H games lack of, despite the games themselves being good, which is ambient, visual and audio wise...I was showing her a recent Metroid inspired game called Aer[s]id, is not bad, but I showed her that Noaika demo of a long time ago and we concurred it feels more like if I'm playing Metroid...why am I bringing this up? one to boast about your quality xp heh, but also she said the character looked too childish, I'm sure is because is kind of chibified...you said the sprite for the character got revised, or bigger? I was curious if we could see how Noaika looks like in the game

    ReplyDelete
    Replies
    1. Well, characters in my games are ageless, for the most part. Stylized character's faces don't really give much away about age without exaggeration, so it usually comes down to contrast in body types.

      Delete
  15. Speaking of h-games and funding. Have you considered (or maybe you're already doing it, but I do not know about it) funding by Kickstarter or Patreon?

    The second question. Recently on Patreon I encountered a very nice game that reminded me of Kurovadis. It's called "Future Fragments" (easy to google it). This is also a metroid-like platformer but with more detailed graphics, story and full voice acting. Unfortunately, only for the demo alone, the guy wants $5 a month, and that's in my opinion hell too much. I thought that it would interest you.

    What do you think about this form of financing?
    What about the price?
    And if you find a moment - what do you think about the game itself? (demo and gameplays float on the internet if you look well.)

    Best regards

    ReplyDelete
    Replies
    1. My idea of a Patreon project are as follows;

      1.If you're doing a game on Patreon, paying the cost of the game once should get you the game forever. $5 per month for demo access is absurd.

      2. I believe that playing a linear or normal format game in incremental updates lessens the impact of a normal playthrough, or makes it outright impossible. It also causes an imbalance where your dedicated player base can't give proper feedback on the game's difficulty because they've replayed it so many times.

      3. If I made a patreon game, the game would not be sold, and would be a concept that lends itself to constant updates and replayability. The game would be free, and paying would get you updates early (perhaps a week or two, with updates being weekly). Probably coming with something else like the ability to vote on the next content, and access to the GM project file.

      4. Patreon payments should generally be per-update or release. Per month doesn't make much sense for most games.

      As for Future fragments, I won't be playing it. Played an early demo and it didn't really interest me at all.

      Delete