Thursday, December 1, 2016

werkin

Ended up redoing most of Eroico's H animation's from scratch, rather than adding a couple frames, so they've taken a while. Add to that about 5 days that I didn't work and you've got my current progress.

Right now I'm working on H sound effects, not just for the Eroico update, but also to be shared by other games I make, as a large library. I recorded and edited a bunch of sounds, however I'm not so sure that they will work for everything. I think there's something to be said for having a set of digital (non recorded) sounds as well.

If any of you know any good methods more making digital squishy noises, lemme know, as my current method basically involves using Wasp XT, hitting random, and adjusting until I get a usable sound. I don't have the technical knowledge to make such a specific sound from scratch, yet, and that kind of info is somewhat difficult to come by.






71 comments:

  1. You might need to just get some gel and a microphone and start experimenting

    ReplyDelete
    Replies
    1. Well, I have plenty of recorded sounds. My point is that hi-fi sounds don't always fit with the other sound effects, in terms of style.

      That, and personally I prefer that H sounds be digital. I've played some H games where it's clear that it was just some guy smacking something, and the visual of that kinda took me out of it.

      Delete
    2. For some reason the visual of a guy just smacking a raw fish on the table comes to mind....

      Delete
    3. There was an rpg maker game that just sounded like a guy hitting his table. I literally replaced it with my own sounds because it was so blatantly "hey I recorded this with a terrible mic and didn't edit it enjoy"

      Delete
  2. you could record some real sounds and bitcrush it, or remove the high frequencies with DCT...

    ReplyDelete
    Replies
    1. I've tried that before but I didn't like the result.

      Delete
  3. I know Zone uses jello for sound effects. Maybe that'd work for you?

    ReplyDelete
    Replies
    1. The problem is digital sounds. I've got over 200 recorded sounds d:

      Delete
  4. Are you gonna show us any of the h animations you scrapped?

    ReplyDelete
    Replies
    1. There wasn't really anything that was "scrapped", per se. When I was initially editing the H animations I was just making them smoother, but then as I redid some from scratch, I went back and did more drastic overhauls. Everything that was scrapped was just the original pose or animation.

      Delete
  5. https://www.youtube.com/watch?v=h9p0YK-0TVE

    ReplyDelete
    Replies
    1. https://www.youtube.com/watch?v=hdHZ5hp45Fc

      Delete
    2. LOL @ the second one

      Delete
    3. [To second link] Eh!? But aren't citrus oils skin irritants? (Googling...) Yes, yes they are.

      Delete
  6. I'm no sound engineer but have you considered opening a realistic version of a "squishy" sound that you like and then use it as a guide to map out a more 16 bit sounding effect from scratch. I can't really think of how to describe what I am think other than relating it to a Riemann sum like set up for a graph with the rectangle as approximations of the are except in this case you would be making the smooth original sound out of rectangles instead. Like I said, I am not a sound man, just an idea man.

    ReplyDelete
    Replies
    1. Sort of. I tried slowing down the real sounds I recorded, and then tried to reproduce it, but it didn't end well. They're just too complex to do without a bunch of wacky modulation and random elements.

      Delete
    2. combine fast vibrato and use a pitch envelope to trace the up/down pitching. sines with some noise on top seem to work best. very short reverb to give it some body.

      Delete
    3. Well, I've tried, but looking at it again after your comment, I think the main problem was that I need some modulation that's more randomized, rather than doing it all manually. (Also not sure what you mean by noise on top)

      For comparison, here's one of the sounds I got using WASP XT, by randomizing the settings and then tweaking. (in other words, randomizing most of it and then tweaking the rest)
      https://clyp.it/xmstmnn0

      And here's using Sytrus and shifting pitch manually.
      https://clyp.it/0zab1k31

      Needless to say there are some key aspects of the sound that I'm missing, and I'm not too sure how to do it manually; how I should deal with cut, res, and filters, etc. I'll have to look into it when I have more time.

      Delete
    4. Kyrieru, could you please do some sound tutorials sometime? I'm trying to make a game, too, but I can't find any information on how to make sounds anywhere. I'm trying to synthesize noises for magic effects and stuff like that, but it all sounds like NES/Atari crap, instead of the SNES type sounds I need. Any help you could give me would be really cool.

      Delete
    5. Honestly, other than the noise trailing off at the end, the first one sounds good, though maybe a bit bland. Minor adjustment could do it, something to make it sound more organic? I know you wanted to avoid using samples, but...they don't necessarily have to be sounds that you make bodily. For a bit of low organic noise, if you've got a good enough mic for it, the first thing that comes to mind to is mixing a thick cake batter, or meatloaf, or something that makes a similar noise.
      ...but with music in the background, it'll probably be fine close to as-is.

      Effect of making this stuff yourself, it's easier to spot minor flaws and thereby spend extra time on things that won't matter nearly as much to 99% of the consumers. It affects a lot of creators, games or otherwise.

      Delete
    6. Like I said, I have plenty of recorded sounds.
      That digital sound was made after the initial post, and I'm more or less fine with the quality of it. Though I'd still prefer to be able to make something I have more control over.

      Delete
  7. Mamono Assault ForceDecember 3, 2016 at 3:34 AM

    They're too loli? Does that mean you're doing to do something about familiars in regards to H-content like you mentioned before? Whatever happened with that idea anyway. I recall you flopping about with the final decision, one being that they just disappear during the rape, another being that they masturbate or something.

    Curious to know what went with that idea.

    ReplyDelete
    Replies
    1. Well, I was saying it might be too loli, but not because of H. I can't decide if in artwork I'd want them to look sort of fairy like (a slightly short human but scaled down), or more "shapely", lacking a lot of organic curves. There is H content involving the familiars.

      Delete
    2. If you want my 2 cents, I would prefer the fairy like look.

      Delete
    3. Making them more adult looking would appeal to more people, even if they are a scaled down version. That said the first sketch looks good, if you made her taller that would be enough to be safe

      Delete
  8. Gust fire up your mic, grit your teeth, pinch your cheek between your thumb and forefinger, and pull it back and forth rapidly.

    Presto, sex noises.

    ReplyDelete
    Replies
    1. I already have over 200 recorded noises, real sounds aren't the problem.
      Also, I'd never make sex noises with my body, because the idea of playing an H game where the sounds are some guy's mouth is growess.

      Delete
  9. We're very happy if you make them look like lolis,so please stick with design 1 or 3.

    ReplyDelete
  10. I disagree. Loli is out of control nowadays.

    ReplyDelete
    Replies
    1. Out of control? We're living in the golden age of loli. Now is the perfect time to be alive.

      It's a bonanza out there. So many good artists.

      Delete
  11. I don't want to cause any form of pressure but when will Eroico be released? In the next 1-2 weeks maybe?

    ReplyDelete
    Replies
    1. I aint made of glass lol.

      I have one climax animation left to do, and then I need to put em in the game with the proper timing, and add the sounds to em. Not sure how long that will take because it's not the process I used to use for H animations.

      Delete
    2. (Different anon here.)

      ^Sweet, I'll look forward to playing Eroico:DX sometime in 2018 then. :P

      Delete
  12. Zone's long parody turned out disappointing. Final Fantasy XV, while gorgeous didn't match the hype, Duke Nukem Forever was a fucking disaster. Just scrap Noaika man. I don't want to see you suffer under unbelievable expectations. Start fresh and finish quickly.

    ReplyDelete
    Replies
    1. I have no plans for a super hero called "Noaika Man".

      Most expectations of Noaika are based around the original demo and my previous work, so it shouldn't be hard to satisfy people. I never talked up features that aren't in the game, so I won't have those kinds of problems, either.

      Delete
    2. Please don' t ever drop Noaika good sir, only god knows how much time i've waited for it since the marvelous demo.

      Delete
  13. I prefer 1 or 2, personally, but 3 still looks pretty good. I think the vast majority of people into H-games are, at worst, completely desensitized to loli anyhow, though more realistically quite a few people are at the very least open to it, if not liking it outright. One need only glance at places like DLsite or Exhentai to see what the majority of the H community digs.

    ReplyDelete
    Replies
    1. It's not so much that I have a problem with lolis, or worry that others do; it's just that in my head there's a distinction between these and normal humans. If a loli were standing next to one of the familiars, I'd want it to be obvious that the balance in shape is different.

      Don't even need to look at porn to know people like the lels d:

      Delete
  14. Sir, have you ever thought about adding your games to GoG or Steam?

    ReplyDelete
    Replies
    1. I've never seen real h-games on steam. By real i mean no visual novel crap.

      Delete
    2. I would have to somehow convince them that the game is not "Porn, inappropriate or offensive content-"

      In other words it would have to be a censored version for which the only purpose is advertising that there's a porn version somewhere else.

      Delete
    3. I mean...that doesn't sound like a bad idea. Bigger audience. You could even put out a patch for the non-H version, to restore the more imaginative parts. Though...maybe it would be best to do this with a new game, rather than preexisting titles?

      There was that whole worry about angry mobs finding the origins of the game a while back, but...you wouldn't be the first creator of your type to make mainstream games. Generally, society's getting more accepting of this stuff over time.

      Delete
    4. Yeah, if Huniepop can make loads of money on Steam with a barely censored porn VN, why shouldn't something with good action gameplay have a chance. If you cut out the sex, you still have fun, solid games.

      Delete
    5. At both those portals you can buy Witcher or GTA series with no problem. There is tons of nudity, violence, drugs, alcohol and cop-killing content in there. I think h-games could be published simply as "PEGI 18" or "ESRB Adult".

      Delete
    6. Besides none of Kyrieru Industries games are straight porn games, right? Hell, you can even say that the goal of the games are to beat the mazes, kill monsters and NOT get caught by bad guys. I mean - jumping over platforms and running with broadsword or flamethrower is not typical traits of the genre.

      Lula or Larry are games DIRECTLY porn oriented. There is nothing else there. They are not even trying to give it any other meaning. And both of those titles are at GoG.

      Delete
    7. They are adult oriented but I wouldn't really call them porn. Isn't the sex more or less just offscreen fade to black stuff? GTA V is the closest to porn, however I feel like turning down GTA V would have been turning down tons of money so it's a little different.

      At some point I could try uploading it as a sort of "let's see if they notice" sort of thing. However, I doubt full on sex with dicks and tons of jizz are gonna get past Steam's terms. There's also no way in hell that any games with female characters being raped are going to get through.

      My guess is that the only thing that would get through would be a version with softcore content rather than sex, and the point would be to simply use it as a means of drawing in customers. However, I wouldn't bother doing that until I have a game that's a bit higher quality, game-wise. Eroico isn't there.

      Delete
  15. The guy from Eroico should be a hidden boss in noaika

    ReplyDelete
  16. Hey, quick question about the Eroico update: Will you be adding the portrait damage thingy that was gonna be in the game originally? I thought it was a neat idea, kinda reminded me of how like in Kingdom Hearts when you get hit or have low health, Sora's portrait changes.

    ReplyDelete
    Replies
    1. Dunno, maybe. People don't really care to see a male protagonist's expressions vs a female character, so it's not a super high priority.

      Delete
  17. The middle drawing reminds me so much of the chibi style in the new Shantae game.

    If you're short of sfx, why not find some stuff to record irl? I heard Jell-o is a popular choice.

    ReplyDelete
  18. oh god, i cant believe people don't know how to read, poor ky has stated a 100 times that he has recorded a ass ton of actual irl sounds already, but he wants to make some digitally composed sounds so they fit the tone and sound scheme of the game better, i weep for him, i'd be up the wall if i were him

    ReplyDelete
  19. When someone said, "take your time" you certainly took that to heart.

    ReplyDelete
  20. Honestly I'm somewhat concerned about the Eroico release. The thing is I really need this until Christmas. If not sadness.

    ReplyDelete
    Replies
    1. I just want to say it would be amazing if I can wrap that gift within a week

      Delete
  21. I can't wait until Noaika. Honestly, I enjoyed Kurovadis more than Axiom Verge and Shovel Knight in terms of game play.

    ReplyDelete
    Replies
    1. Let's say you just expect more form Kurovadis2 above another two , right...right?

      Delete
  22. Any chance we will see the updated Eroico before Christmas?

    ReplyDelete
    Replies
    1. I hope he finish before Christmas too.

      Delete
    2. I'll give you 10 dollars if he makes it.

      Delete
    3. Doubtful. I still need to carry over the animation timing from Aseprite to GM, organize about 300 sound affects and do the sound programming. That, and the other misc stuff I want to do isn't gonna get done in 6 hours.

      Earlier today, and for the next day or two I'm visiting family, so I'm not going to have a computer. The only way I'll have anything before Christmas is if things go WAY faster than I think they will, and I just release a version without the misc stuff.

      I wouldn't get your hopes up.

      Delete
  23. Shits hard. Let him work at his own pace.

    ReplyDelete
  24. Oh shut up. He even admitted it himself multiple times.

    ReplyDelete
  25. You know, acting like that's only going to make him care less about finishing work for selfish ungrateful people like yourself.

    ReplyDelete
  26. It's way more passable than your position. You: "Oh okay do what you have to do even if it takes 3 years :o". I say it again he admitted it himself. Don't you read my post? No wonder why there are so many unfinished games with zero progress for years on Patreon when they have people like you. Kyrieru is better than this, he just needs to get out of his comfort zone.

    ReplyDelete
  27. Kyrieru what about in the next update raise the difficulty i mean that add bleed damage EXAMPLE: You are bleeding, use an bandage (or anything else) for stop the bleeding...

    And if the bleed doesn't stop at time the character can die for bleeding... And by the way what about an bleed timer that tells you when you will die by bleeding

    Thanks for reading my comment! \(^▽^)/

    Att: DaraXtrix

    ReplyDelete