tag:blogger.com,1999:blog-7150748600895135243.post6881002921487129639..comments2024-03-10T05:59:47.207-03:00Comments on Kyrieru: EnemiesUnknownnoreply@blogger.comBlogger74125tag:blogger.com,1999:blog-7150748600895135243.post-19201116771099552652013-01-29T10:03:27.778-04:002013-01-29T10:03:27.778-04:00I vote #1 you could use all 3 in the next game and...I vote #1 you could use all 3 in the next game and go the megaman route, have kuro the blaster using hero, and the second could be a sword wielding bad ass (possibly dual wielding) and the 3rd on a she-male fighter with corrupt programing or something that becomes the ultimate any of both fighters. Possibly some co-op options if you want to get really deep into it. You could make an H and non-H version to sell on android and iOS app stores. Just my thoughtsMirai Zerohttps://www.blogger.com/profile/17074585164347595715noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-13867872906098888282012-10-01T10:25:24.359-03:002012-10-01T10:25:24.359-03:00#3 would be awesome. Sim-raising, tweaking your he...#3 would be awesome. Sim-raising, tweaking your heroine... I'm sold! Action-Rpg doesn't sound bad as well.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-57083092536678811582012-09-30T02:23:43.808-03:002012-09-30T02:23:43.808-03:001or3! Kurovadis is very interesting game.1or3! Kurovadis is very interesting game.finenoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-21942991132973513272012-09-26T09:28:46.180-03:002012-09-26T09:28:46.180-03:00mr.Programmer firstly,complete Kurovadis at least... mr.Programmer firstly,complete Kurovadis at least,cause i think you even dont complete it.=_=<br /> we dont need to give you "stuff to learn",we need sequel of epic gameAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-63140969155584707572012-09-26T01:59:51.588-03:002012-09-26T01:59:51.588-03:00As you have done a few platformer already, as a pr...As you have done a few platformer already, as a programmer I would suggest you give Raising sim platformer a try, more stuff to learn from that one.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-39603649209544042742012-09-25T20:42:45.226-03:002012-09-25T20:42:45.226-03:00I'd honestly like to see the chapters of the o...I'd honestly like to see the chapters of the other two robots especially as they probably ended up corrupted...i want to see how they struggled and finally succame to the enemies before 3'rd activation<br /><br /><br />i'd like it even more...if somehow their efforts are what made it possible for 3 to succeedazurezerohttps://www.blogger.com/profile/01152265293966181044noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-5348825422275944532012-09-21T12:49:28.223-03:002012-09-21T12:49:28.223-03:00Kurovadis sequel only.1.I have not seen any other ...Kurovadis sequel only.1.I have not seen any other games of this genre.2.One of my 2 favorite H-game.3.Nice game university and nice mysterious story.4.Gameplay content was difficult and fun and game was pretty long 5.Game ends on "neutral" boss and that gives very much ideas for sequel.<br />Thanks to author-game was very high qaulity almost in all conners.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-870300740809206722012-09-18T22:26:44.133-03:002012-09-18T22:26:44.133-03:00Tentacles!Tentacles!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-68490576725713304672012-09-18T18:06:29.417-03:002012-09-18T18:06:29.417-03:00Kurovadis sequel! Fun Fact of Kurovadis "Did ...Kurovadis sequel! Fun Fact of Kurovadis "Did you know, during Kurovadis when the player dies and land on the Bouncy platform that makes you character jump higher allows your character to survive with 0 HP :)" This can easily be done by bouncing up and touching the electricityAnonymoushttps://www.blogger.com/profile/03118112085650210172noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-81610435356512958892012-09-18T18:04:51.331-03:002012-09-18T18:04:51.331-03:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/03118112085650210172noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-67555050882962067782012-09-18T06:24:18.846-03:002012-09-18T06:24:18.846-03:00I'd love to see a Secret of Mana-like action R...I'd love to see a Secret of Mana-like action RPG. With or without H-scenes. That sounds extremely appealing. Though a sequel with a different character would be just as nice. :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-43782723717977199722012-09-17T05:21:48.373-03:002012-09-17T05:21:48.373-03:00I like anything between 1~3. As good as Kurovadis...I like anything between 1~3. As good as Kurovadis was, it did feel like it was missing character and personality. Whether it's plot or a higher resolution to better show expressions, so long as you challenge those fields, the results should be awesome.<br /><br />I also agree with the others suggesting Kuro as a cameo in other games. It's a chance to develop her and her universe, generating interest until it's time to go back to it. Though not necessarily like Zero... If you're going with #3, imagine turning her into one of her own weapons (sci-fi knuckles, gun, or some combo). Especially if she's not comfortable with it, for delicious objectification.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-75475693148603801362012-09-15T00:42:46.898-03:002012-09-15T00:42:46.898-03:00There's pretty much a little of everything tha...There's pretty much a little of everything that you'd expect to see in a fantasy game.Kyrieruhttps://www.blogger.com/profile/17876819587515800795noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-77653996885282460972012-09-14T06:07:41.733-03:002012-09-14T06:07:41.733-03:00Out of curiosity, could we have a teaser to the ki...Out of curiosity, could we have a teaser to the kinds of monsters we might expect? Maybe not a full post, but a reply to this comment with the names of a few monsters we'll see could be nice to see.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-80873624858068371192012-09-14T01:01:13.024-03:002012-09-14T01:01:13.024-03:00Sorry for late comment, but I feel option #2 would...Sorry for late comment, but I feel option #2 would be the best one to secure your place in H-gaming industry as a serious producer. Too many dev's lose interest or make one game then just kinda quit. You need a solid base to show your not flaky. Once you've made a couple arcade/NES/SNES style H-games then you can branch off, but you need to have a base that consists of more than a one-hit-wonder. <br /><br />You should really run with what made kurovadis such a success, cheap, simple, fun, and quite challenging with an effective overall game design that harkens back to some of my favorite old games. If you wanted to be more ambitious I would look at larger maps and level design and I wouldn't up the graphics too much. It's better to fap to but the more time you spend on sprites the less chance I'll get a Super Metroid, which I would literally kill to have in the H-game industry. <br /><br />My advice, if it ain't broke don't fix it. MrBlackhttps://www.blogger.com/profile/09408991579752946122noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-31900182646698708332012-09-12T16:24:35.623-03:002012-09-12T16:24:35.623-03:00Yeh, it'd be as someone else, I imagine. As fo...Yeh, it'd be as someone else, I imagine. As for finding out that it's me, it's not really something I'd be worried about.Kyrieruhttps://www.blogger.com/profile/17876819587515800795noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-19445212503085314142012-09-12T14:16:49.192-03:002012-09-12T14:16:49.192-03:00Thanks for the response. I suppose you'd be &#...Thanks for the response. I suppose you'd be 'someone else' then when intending to make a non-H indie game? Anonymity is tough to keep on the internet, and with effort, people might be able to link this 'someone else' to you. What do you think of this? datanonyhttps://www.blogger.com/profile/06389983459839141744noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-88441905455951778102012-09-10T11:57:39.351-03:002012-09-10T11:57:39.351-03:00Looks like Google was overstepping it's bounda...Looks like Google was overstepping it's boundaries in determining what was spam -__-Kyrieruhttps://www.blogger.com/profile/17876819587515800795noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-19889419317427013922012-09-10T07:40:48.288-03:002012-09-10T07:40:48.288-03:00Where'd my comment go?Where'd my comment go?cyxcevenhttps://www.blogger.com/profile/00910156579687155213noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-32427702830262036722012-09-10T04:04:52.140-03:002012-09-10T04:04:52.140-03:001, 2, and 4 peak my interest.1, 2, and 4 peak my interest.Jonnhttps://www.youtube.com/user/likeabarrelnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-5577503109741093202012-09-08T23:19:52.884-03:002012-09-08T23:19:52.884-03:00Gun to my head, Kuro 2: The Vadissey.
I also don&#...Gun to my head, Kuro 2: The Vadissey.<br />I also don't mind low-res visuals. As long as it's fluid--in more ways than one--It'll be dynamite.<br /><br />The Action RPG seems really tempting. Combat along the lines of Tales of Phantasia or Star Ocean? Albeit, the social/raising aspect seems like a super-casual borefest. It would make the game feel longer, though.<br /><br />As a suggestion for "something else", maybe a hot nekkid chick driving a tank, Blaster Master style. And the stages could be interconnected underground, requiring drill bits and Drilling to reach. :)<br /><br />Or perhaps a racing rape game. Is the world ready for 200mph ero-dynamics?cyxcevenhttps://www.blogger.com/profile/00910156579687155213noreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-84826261814547730932012-09-08T05:15:47.256-03:002012-09-08T05:15:47.256-03:00I for one wouldn't mind a sequel. "Kuro&q...I for one wouldn't mind a sequel. "Kuro" and the world she lives in intrigues me, and I would love to see some new faces join her in the "jump here, shoot him, don't get raped by that" gameplay. Multiple characters is a big plus for me. Be it just a single character goes through the game, two characters at once (One as leader, the other as partner), or all three ( One is out on the field at a time, and can switch on the fly with the two others should she run low on HP), multiple characters gameplay done the right way breeds replayability, which in turn gives us more bang for our buck and you getting a lot of bucks. :)<br /><br /> The most important thing I ask though, is to put more story into the universe. In the first game I kept wondering to myself,"What is this place? Who is this girl I'm controlling? Why was she sealed up? Why are all the enemies in here trying to rape her senseless?"<br /><br /> If I'm left to wonder what exactly is going on with little to no way to figure out all I need to know, why should I care if the character I'm controlling meets a bad cum-filled end?<br /><br />Anyways, those are my meager suggestions and vote for a Kurosequel. I look forward to what will happen here with you :)Ren Vortexnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-55985094739770545042012-09-06T22:05:47.960-03:002012-09-06T22:05:47.960-03:00I think you could simplify your options to two:
M...I think you could simplify your options to two:<br /><br />Make a sequel to Kurovadis.<br /><br />Make a new quick game that incorporates experiments from #2-4. Go nuts. Then by design take away or/and add elements for the final game.<br /><br />I think the latter would be great for you because from what I see of your blog so far you seem to have a lot of ideas you'd like to do so I think a small project to go nuts would be an ideal way for you to 'vent' and possibly have fun. The smaller dev time would mean the project would be relatively safer yet at the same time creatively ambitious.<br /><br />If anything maybe you could take a similar mentality of 'whatever works right now' with your current project and leave all the crazier stuff for the third experimental game...<br /><br />Btw did you know that Shigero Miyamoto/the Nintendo guys made the first level in a game last or later in development?Anonnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-92049398270959871552012-09-05T17:10:07.170-03:002012-09-05T17:10:07.170-03:00Love the idea of a new Kurovadis. I haven't ha...Love the idea of a new Kurovadis. I haven't had that much fun actually playing an H-game ever. I've been looking forward to your next project quite a bit. Sounds like you might be finished before the years over?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7150748600895135243.post-32296205274757656632012-09-03T04:34:21.870-03:002012-09-03T04:34:21.870-03:00Hi! I would love option one so much! and the first...Hi! I would love option one so much! and the first comment is right. it would be awesome if youe could make bigger sprites, or even add them as a bigger side screen (like in Resident Evil Progeny!) and maybe optional character colours? I would definetly be willing to buy more sequels. Thanks!Anonymoushttps://www.blogger.com/profile/09199843720550566711noreply@blogger.com